Sunday 21 December 2008

Backgrounds,Textures,and Environments.


The dramatic atmosphere I am trying to create for my film is going to be something between Hollywood’s old fashion sets and the theatre stage painting. The sky texture was digitally painted in Photoshop and applied as a UV map onto 3D cylinder geometry. The house texture was also digitally painted in Photoshop and applied as a UV map onto 3D rectangular geometry. For the cobbled paved surfaces I have used a photo of a cobbled road that I have taken in the old part of Winchester, and applied as BUMP map with 3DS MAX material editor, using black diffuse colour. 



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